Dusk Falls Review: Xbox meets Quantic Dream

Xbox Game Studios now shines with great video games that delight millions of fans around the world. Whether it’s the unique, fun racing game of Forza Horizon 5, the popular shooter Halo Infinite, or various smaller gems like Psychonauts 2 and the multiplayer title Obsidian Grounded, things go pretty well for the often-delayed competition with Playstation. Thanks to the As Dusk Falls story adventure from INTERIOR / NIGHT studio in London, you should now enjoy the new gameplay again. Like Sony’s Quantic Dream studio, our focus is on interactivity, tough decisions, and countless unpredictable storylines. The obvious similarities to the Playstation forge Quantic Dream (Detroit: Become Human, Heavy Rain, etc.) are not accidental. Caroline Marchal, former lead designer of Quantic Dream games such as Heavy Rain and Beyond: Two Souls, founded a British studio in 2016 that now presents its first development, As Dusk Falls.

Special recommendation: 25 years of Quantic Dream – controversial digital storytellers

The goal is to publish an exciting and original narrative adventure that is eye-catching with its amazing graphics. It’s also possible to play As Dusk Falls with up to 7 friends – even with the app if you don’t have the necessary controllers.

How well it all works, whether a story that goes back more than 30 years can inspire and for whom As Dusk Falls could be a mistake, we explain in the test.

Three criminals, two families, one robbery

Almost six to seven hours of the plot of As Dusk Falls focuses on two very different families. In the beginning, the development team focuses on Vince Walker, who ends up in a motel on Route 66 with his wife Michelle, six-year-old daughter Zoe and grumpy father Jim. It all starts fairly quietly: most of our decisions concern day-to-day challenges, such as raising Zoe, obvious small-group tensions related mainly to Grandpa Jim and Vince’s career. Or better: there was a career. His previous employer, the airline, wants to cover up the mistake and get Vince to sign the briefing. Is it really such a good idea?




Real Life Dialogue:One of the great things about As Dusk Falls is the great dialogue that always does justice to the characters, their age, position and situation. This is also not normal in the field of video games. Sorry. “/>



Dialogues from life: One of the great things about As Dusk Falls is the great dialogue that always does justice to the characters, their ages, positions and situations. This is also not normal in the field of video games. Unfortunately.

Source: WNĘTRZE / NOC I Xbox Game Studios




Then there is the Holt family, who have lived in the Two Rock County region of Arizona for over 150 years, where the Walkers landed. Right from the start, we learn that the three Tyler brothers, Dale and Jay, are stuck in a huge pile of problems. Of course, we will not tell you what exactly causes it, why the three boys are pushing the moral boundaries of their actions, and how it came to be that they attacked the exact same motel where the Walkers are. But of course the situation is nearing its peak, including the nervous presence of the police and the hostage-taking.

As if that wasn’t enough, there’s also the dodgy and aggressive Sheriff Dante Romero who has several skeletons in his closet, adding more shades of gray and surprise to a complex and multi-layered situation. Depending on the decisions we make, the story changes drastically. The right characters may die or survive, distance themselves from each other, hate each other or worse. It should also be said that those who venture into As Dusk Falls should know the important role that difficult issues like suicide, domestic violence, panic attacks and trauma play.





<strong>Never trust the cops:</strong> impetuous and dangerous Sheriff Dante Romero obviously has secrets that we shouldn’t know.  Do we meet him, especially when we rely on him?  Or maybe we stay away from him? “/></p>
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Never trust a policeman: The hot and dangerous Sheriff Dante Romero obviously has secrets that we shouldn’t know. Do we meet him, especially when we rely on him? Or maybe we stay away from him?

Source: WNĘTRZE / NOC I Xbox Game Studios




Better to despair together than alone

Because Dusk Falls is a dramatic and well-told crime story that is easy to immerse yourself in, but with a little bit of reinforcement you can have a fascinating experience. As already mentioned, the interactive story can be played with a total of seven friends – via the controller or the app. Both options work seamlessly. The As Dusk Falls companion app simply requires us to be connected to the same network as our console or computer. And that’s the charm of the adventure: Anyone who throws himself into the story of Vince, Zoe, and Jay with friends or family should expect a lot of discussion.

Let’s continue on page 2!

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